Job Description
We are looking for an experienced and talented Senior Gameplay Animator to join the development effort on our exciting new game Project D.
The project is a third person horror game with experimental narrative a return to the genre that our director Sam Barlow previously explored with Silent Hill: Shattered Memorie s. Candidates with experience of shipping a third person Unreal title on console are preferred. Were combining AAA experience with indie agility to deliver a big ambitious game and are assembling a small team to make it happen.
This is a long term contract position on a remote team. Candidates in European timezones are preferred. Our studio is based in Brooklyn NY and occasional travel to New York City may be required.
Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race color religion gender gender expression age national origin disability marital status sexual orientation or military status.
To apply please use our Job Application form. Do not email your application it will not be reviewed if it is not submitted using the Job Application form.
If you have any questions or encounter any issues using our job application form please email
Responsibilities
Create animations for both grounded real world human characters and inhuman characters alike
Take animations from design spec through key pose to finished animation creating responsive but authentic motion
Collaborate with other departments to implement animations in engine
Skills
Required Skills:
Have shipped a character-based game on console
High level understanding of combat and grapple animations
Fluency in Maya and Unreal Engine 5
Strong communication skills contributing to the productivity and success of working in a remote team environment
An appreciation for narrative and psychological horror
Nice-to-Have Skills:
Experience working with MGear
Proficiency in body and facial rigging
Experience with motion capture pipelines and interest in cutting edge technologies to reduce cost and effort for performance capture
Required Experience:
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